Resort
This game was created during the cold, windy winter of 2022 in Chicago. The idea is a digital escape to a dreamlike hot spring resort, conceived when an actual trip was made impossible by school commitments. Utilizing Unreal Engine, I crafted a virtual sanctuary in unity (game engine) and populated it with characters designed in Make Human (3D computer graphics middleware designed for the prototyping of photorealistic humanoids.) and added movement in mixamo and sketchfab, turning a mental fantasy into a playful and satisfying virtual reality.